Games Art with Foundation Year at College of Esports - UCAS

College of Esports

Degree level: Undergraduate
Awarded by: University College of Osteopathy

Games Art with Foundation Year

Course summary

INTRODUCTION Welcome to College of Esports BA (Hons) Games Art course which focuses on developing your skills and understanding of the creative processes involved in creating video games. This course examines the importance of visual aesthetics in character and environment design, as well as exploring the reasonings behind specific design choices. WHY ARE WE DIFFERENT & UNIQUE? The College of Esports is a boutique university-level institution for a modern world:

  • A world-first in higher education dedicated to the world of esports and gaming.
  • Exclusive university-level partner of the British Esports Federation.
  • An iconic campus set within Queen Elizabeth Olympic Park.
  • Our unique TRI-Curriculum approach.
WHY STUDY THIS COURSE? The UK games sector is the largest in Europe, and the sector is rapidly growing to be a highly skills-based industry seeking graduate employment. A typical games studio will have 80% of staff qualified to degree level or above, and specific skills are needed to excel in this field. On this course, not only will you have the opportunity to design games for the wider games industry, but, with our partnership with the British Esports Federation and its network, you can focus part of your course in the design and development of esports games. We will prepare you with the competencies needed to adapt and thrive in life’s continuously changing environments, employment, and an increasingly diverse global society. You will be able to demonstrate comprehensive knowledge of games 3D asset workflows in multiple areas of games art, as well as developing industry level competencies in games documentation and project management skills. The Foundation Year (Year 0) provides an alternative route for those unable to meet the traditional entry requirements for a three-year degree or are returning to education later in life. You will study three main areas in Year 1: 3D Modelling, Art visualisation and Games Production. This will give you the ability to appreciate the fundamental workflows games art in a production setting. The main feature Year 2 is that you will gain experience as a part of a Junior Games Development team through the appropriate modules. In these units you will work in a multidisciplinary team alongside the Games Design and Games Development Students as the junior games artist to produce a game. You will work under a senior games artist, who will be a Level 6 student studying the Senior Games Development units. You will also study supporting units such as 3D Vehicle and Character modelling which further your competencies in games art. The main feature of Year 3 is your Final Year Project, as this will allow you to demonstrate the area you have most passion for and to take this to a deeper level of knowledge and understanding. This year will also challenge and focus on your leadership skills as you act as senior games artists. In these units you will work in a multidisciplinary team alongside the Games Design and Games Development Students as the senior games artist to produce a game as well as having responsibility for the junior artists in that team.

Modules

Foundation Year/30 Credit Units Academic Skills and Personal Development. Esports Contemporary Issues in Esports. Employability Skills in Esports. Leadership Through Esports Year Two - Level 4 / 20 Credit Units 3D Modelling Fundamentals 3D Environment Modelling Drawing Skills for Games Texturing for Games Visual Aesthetics Games Production Year Three - Level 5 / 20 Credit Units Junior Games Development: Pre-Production Junior Games Development: Production Life Drawing UX and Interface Design 3D Vehicle Modelling 3D Character Modelling Year Four - Level 6 / 20 Credit Units Senior Games Development: Pre-Production Senior Games Development- Production Advanced 3D Modelling Techniques 3D Asset Production for esports Please be aware that module lists are subject to change

Qualified teacher status (QTS)

To work as a teacher at a state school in England or Wales, you will need to achieve qualified teacher status (QTS). This is offered on this course for the following level:

  • Course does not award QTS

How to apply

This course is not accepting applications at this time. Please contact the provider to find out more.

Application codes

Course code:
CE15
Institution code:
E71
Campus name:
College of Esports
Campus code:
-

Points of entry

The following entry points are available for this course:

  • Foundation
  • Year 1

Entry requirements

Qualification requirements


Student Outcomes

Operated by the Office for Students

There is no data available for this course. For further information visit the Discover Uni website.

Fees and funding

Tuition fees

England £37000 Whole course
Northern Ireland £37000 Whole course
Scotland £37000 Whole course
Wales £37000 Whole course

Additional fee information

No additional fees or cost information has been supplied for this course, please contact the provider directly.

Sponsorship information

We offer scholarships via our School & College Partner Programme for students studying at our partner institutions. Please ask your current School/College for details. Our School & College Partner Programme (SCPP) is aimed at schools and colleges that currently deliver (or will deliver) the Pearson BTEC in Esports, as well as schools and colleges with a passion for the esports sector. As we are the exclusively accredited university-level institution by the British Esports Federation, we perfectly complement the progression from the accredited BTEC in Esports by Pearson, thus ensuring that students progress from one accredited course to another in a seamless manner. For more information visit https://collegeofesports.ac.uk/school-college-partnership/

Games Art with Foundation Year at College of Esports - UCAS