University of Derby has opted into the TEF and received a Gold award.
Learn to produce art-related assets for computer games. You’ll develop core skills and industry-standard practice in modelling, texturing and animation. You can also choose to take a year in industry.
WHY CHOOSE THIS COURSE?
Computer Games Modelling and Animation students are happy: 97% said they were satisfied in the latest survey*. Much of that is down to our excellent teaching team, many of whom have worked in the computer games industry. You will create game content in teams and also work with students from the Computer Games Programming degree – working collaboratively like this is what happens in the industry, so it’s good preparation.
*National Student Survey 2017
IS THIS COURSE FOR YOU?
Do you want to understand both the computer modelling and animation aspects of games production? Then this is the right course. If you are more interested in the programming side, see our Computer Games Programming course.
HOW YOU WILL LEARN
There’s a mixture of lectures, tutorials and practical sessions. You’ll learn to work with a core set of tools: Maya, Photoshop, ZBrush and Unreal® Engine 4. You’ll also hear regular talks from industry experts and have the opportunity to do work for genuine clients.
OPPORTUNITIES AND EXPERIENCES
We encourage you to enter competitions and showcase your work at our annual Games Expo, which attracts leading UK gaming companies. To give yourself the edge, choose to take the year in industry too.
CAREERS AND EMPLOYABILITY
The computer games industry is one of the largest and fastest growing entertainment industries in the world so your employment prospects should be good. You will graduate from Computer Games Modelling and Animation with the skills to create and animate 3D art in a real-time environment using the latest techniques. This means you’ll be suitable for a range of specialised 3D art roles, not only in computer games but in the film and visualisation industries too.
How to apply
If your application is completed by the following date, it’s guaranteed to be considered:
15 January*If you apply after this deadline, universities or colleges don’t have to consider your application if they’ve filled their spaces, so the sooner you apply, the better!
You will need these codes when you add a choice to your application.
|Campus name||Main Site|
This course may be available at alternative locations, please check if other course options are available
Points of entry
The following entry points are available for this course:
- Year 1
|UCAS Tariff||120 points||Your offer will be based on your predicted grades from your core A2s (full A levels), BTEC Diploma etc. We will accept up to 16 points towards the total from level 3 qualifications such as AS (where those AS levels are not taken on to A2 level), the Extended Project, or Music qualifications. We usually consider an A Level in General Studies as a supplementary qualification. A good application/performance will be taken into account if you do not meet the criteria / offer.|
|Pearson BTEC Level 3 National Extended Diploma (first teaching from September 2016)||DDM|
|Access to HE Diploma||
D: 15 credits
M: 24 credits
P: 6 credits
|Pass Access to HE Diploma with 60 credits with 45 at Level 3|
|GCSE/National 4/National 5||GCSE Maths and English Grade C/Grade 4 (or above) or equivalent qualification|
English language requirements
IELTS overall score at a minimum of 6.0; with at least IELTS 5.5 in each band (Reading, Listening, Speaking, Writing) or another Secure English Language Test(SELT)at CEFR level B2 or above
Fees and funding
|Channel Islands||£9,250||Year 1|
|Northern Ireland||£9,250||Year 1|